
Sonar Audiobooks
An audiobook App that transforms physical books into audiobooks instantly for the visually impaired using OCR and TTS. Finetuning and testing easyOCR and OlmOCR in progress.
View DetailsBuilding interactive applications with a focus on efficient code, innovative solutions, and user-centered design.
Passionate about AI Engineering and software development, I enjoy building interactive and impactful projects. I'm constantly learning new technologies and applying them to solve real-world problems.
As a Computer Engineering student at CMKL University, I've worked on various projects ranging from computer vision applications to game development. I'm particularly interested in creating technology that enhances user experiences.
I value teamwork, enjoy collaborative environments, and am eager to expand my skills through new challenges and opportunities.
Thiri Htet Thwe
Lat Krabang, Bangkok
CMKL University, Bangkok
An audiobook App that transforms physical books into audiobooks instantly for the visually impaired using OCR and TTS. Finetuning and testing easyOCR and OlmOCR in progress.
View DetailsReal-time book alignment assistant that helps visually impaired users position books correctly under a camera using voice feedback and object detection algorithms.
View DetailsA mobile webtoon-based game app that educates people about scams and help them avoid scams. Developing a playable prototype in Unity, incorporating AI-generated webtoon content.
View DetailsAn augmented reality guitar training app featuring a custom-built haptic feedback system. Used Arduino Nano to control vibration motors, creating tactile feedback when learners need to press specific guitar strings. Implemented serial communication between Unity and Arduino for real-time synchronization.
View DetailsCoordinating project timelines, tasks, and progress for faculty projects under Professor Lorenzo, conducting research relevant to ongoing projects and managing funding submissions.
Assisted instructors with game development curriculum, provided technical support to students learning Unity, and facilitated hands-on coding activities.
Shared knowledge about simple game creation processes, planned lessons and activities, and facilitated interactive learning sessions for students.
Planned student activities for the academic year and assisted with activities preparation and logistics for various university events.
Shared knowledge about algorithms and planned and facilitated interactive learning sessions for camp participants.
Executed manual testing by simulating user behavior to identify bugs and UI/UX improvements, evaluated software usability and design alignment to ensure intuitive user experience.